Video Game Controllers | Gamepads

Video game controllers, also known as gamepads, are handheld input accessories used to interact with video game consoles. Consisting of varied sets of buttons with specific functions and complexities suited for each generation of gaming, game controllers typically include a directional button (D-Pad) for the left thumb, buttons for the right thumb, shoulder buttons (bumpers or triggers) for additional fingers, and assistive ‘Start’, ‘Select’, and ‘Home’ buttons at the center of the input. Since the introduction of early video gaming joysticks and paddles, video game controllers have evolved over time with new features such as additional buttons, additional analog thumbsticks, wireless capabilities, and three-dimensional sensors and accelerometers for an increased level of interaction—as seen in the Wii Remote.

Who invented the video game controller?

The first appearance of video game control can be traced to the switches and toggles used in the 1962 game ‘Spacewar!’, which would lead to the development of arcade machines with similar button-based controls. The first home-based video game controller were the pair of dial controllers included with the 1972 Magnavox Odyssey.

How do you use a video game controller on PC?

While not all video game controllers are cross compatible with out-of-box use on the PC, more modern controllers, those with Bluetooth and wireless connectivity, can be paired to the PC device by accessing your operating systems ‘System Preferences’ and ‘Bluetooth Accessories’ and selecting the discovered controller to be paired.

What is the best video game controller?

Though there isn’t a ‘best’ controller, many gamers have preferences for their favorite gaming controllers. Sony’s most recent DualShock 4 is often considered to be the most comfortable video game controller to hold, while Microsoft’s Xbox One Elite controller may be preferred for their responsive triggers and joysticks. Other gaming controllers have famously helped change the industry by adding innovations like the freedom of the Wii Remote, joystick of the N64 Controller, and feedback of the original Dualshock Controller.

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Wii U GamePad

The Wii U GamePad is a single-touch LCD gamepad designed by Shigeru Miyamoto for Nintendo’s Wii U home video game console. Unlike the original prototype which resembled a cellphone and had circular pads, the revised gamepad features ideas from tablets such as touchscreen controls, upfront facing cameras, and dual analog sticks.

The gamepad touchscreen provides users an option to play games on the Gamepad screen or supplement a game by using a second screen. Besides, the gamepad can work with other controllers such as the Wii Balance Board and Wii Remote Plus. The Wii U Gamepad can also function as a remote control for television with the Nintendo TVii app, provide other content or even send handwritten messages.

The Wii U GamePad has a height of 5.3” (13.5 cm), width of 10.2” (25.9 cm), total depth of 1.98” (50.2 mm), and approximate weight of 17.3 oz (.49 kg).

Collection of drawings of the Wii U GamePad with height, width, depth and screen resolution dimensions
The Wii U GamePad is a single-touch LCD gamepad designed by Shigeru Miyamoto for Nintendo’s Wii U home video game console. Unlike the original prototype, the revised gamepad features ideas from tablets such as touchscreen controls, upfront facing cameras, and dual analog sticks.

The Wii U GamePad has a height of 5.3” (13.5 cm), width of 10.2” (25.9 cm), total depth of 1.98” (50.2 mm), and approximate weight of 17.3 oz (.49 kg).

Collection of drawings of the Wii U GamePad with height, width, depth and screen resolution dimensions
Wii U GamePad
Height:
5.3” | 13.5 cm
Width:
10.2” | 25.9 cm
Length:
Depth:
1.6” | 40.6 mm; 1.98” | 50.2 mm (Total)
Weight:
17.3 oz | .49 kg
Area:

Display Size: 6.2” | 157.5 mm
Resolution: 854 x 480 px

Designer
Nintendo
Released
2012

Drawings include:
Wii U GamePad front elevation, top, side

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GameCube Controller

The GameCube controller is the sixth generation gamepad manufactured by Nintendo and released in 2001 for the GameCube home video game console. The GameCube controller was released together with the GameCube console and as a successor of the Nintendo 64 controller.

Over its lifespan, the controller was available in various colors and revisions such as the WaveBird wireless controller, LodgeNet controller, and White controller, all targeted for different markets. The controller connects to the console via GameCube controller port and has a built-in rumble motor that provides haptic feedback. The only drawback is that it does not have expandable features like its predecessor, Nintendo 64 controller.

The GameCube Controller has a height of 4” (100 mm), width of 5.5” (140 mm), depth of 2.5” (65 mm), and approximate weight of 7.1 oz | (.2 kg).

Collection of drawings of the GameCube Controller with height, width, and depth dimensions
The GameCube controller is the sixth generation gamepad manufactured by Nintendo and released in 2001 for the GameCube home video game console. The GameCube controller was released together with the GameCube console and as a successor of the Nintendo 64 controller.

The GameCube Controller has a height of 4” (100 mm), width of 5.5” (140 mm), depth of 2.5” (65 mm), and approximate weight of 7.1 oz | (.2 kg).

Collection of drawings of the GameCube Controller with height, width, and depth dimensions
GameCube Controller
Height:
4” | 100 mm
Width:
5.5” | 140 mm
Length:
Depth:
2.5” | 65 mm
Weight:
7.1 oz | .2 kg
Area:
Designer
Nintendo
Released
2001

Drawings include:
GameCube Controller front elevation, top, side

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Wii Remote

The Wii Remote is a video game controller or motion controller for Nintendo’s Wii home video game console. It was released into the market at the Tokyo games show in 2005 as the successor of the Wii Remote Plus. It derived its attention from its unique features such as the motion-sensing capabilities, optical sensor technology, and use of an accelerometer.

The Wii Remote is the seventh and eighth generation controller and is expandable through the addition of various attachments. The Wii Remote is connected to the video game console via Bluetooth or an accessory connector port. It also comes with other accessories such as jackets and straps to offer a better grip of the remote.

The Wii Remote has a height of 6.3” (160 mm), width of 1.43” (36.2 mm), depth of 1.21” (30.8 mm), and approximate weight of 3.2 oz (.09 kg).

Set of dimensioned elevation drawings of the Wii Remote measured with height, width, and depth
The Wii Remote is a video game controller or motion controller for Nintendo’s Wii home video game console. It was released into the market at the Tokyo games show in 2005. It derived its attention from its unique features such as the motion capabilities, optical sensor technology and accelerometer.

The Wii Remote has a height of 6.3” (160 mm), width of 1.43” (36.2 mm), depth of 1.21” (30.8 mm), and approximate weight of 3.2 oz (.09 kg).

Set of dimensioned elevation drawings of the Wii Remote measured with height, width, and depth
Wii Remote
Height:
6.3” | 160 mm
Width:
1.43” | 36.2 mm
Length:
Depth:
1.21” | 30.8 mm
Weight:
3.2 oz | .09 kg
Area:
Designer
Nintendo
Released
2006

Drawings include:
Wii Remote front elevation, , back, top, side

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Nintendo 64 Controller

The Nintendo 64 Controller is the fifth generation gamepad manufactured by Nintendo featuring an M shape with directional pads, control sticks, and ten buttons. The gamepad is the predecessor of the GameCube controller, designed for the Nintendo 64 home video game console, and released in 1996.

The M shape design enables users to hold the controller in three different positions: two outer grips that promote the use of the D-pad, center and right-hand grip promoting the use of the single control stick, and, at the center and left-hand grip. The Nintendo 64 controller became the first game controller to use the analog stick technology and also available in unique colors and variants such as the LodgeNet variant released for various hotel game-playing services.

The Nintendo 64 Controller has a height of 6.01” (152.6 mm), width of 6.3” (160 mm), depth of 2.625” (66.7 mm), and approximate weight of 10.6 oz (.3 kg).

Set of dimensioned elevation drawings of the Nintendo 64 Controller measured with height, width, and depth
The Nintendo 64 Controller is the fifth generation gamepad manufactured by Nintendo featuring an M shape with directional pads, control sticks, and ten buttons. The gamepad is the predecessor of the GameCube controller, designed for the Nintendo 64 home video game console, and released in 1996.

The Nintendo 64 Controller has a height of 6.01” (152.6 mm), width of 6.3” (160 mm), depth of 2.625” (66.7 mm), and approximate weight of 10.6 oz (.3 kg).

Set of dimensioned elevation drawings of the Nintendo 64 Controller measured with height, width, and depth
Nintendo 64 Controller
Height:
6.01” | 152.6 mm
Width:
6.3” | 160 mm
Length:
Depth:
2.625” | 66.7 mm
Weight:
10.6 oz | .3 kg
Area:
Designer
Nintendo
Released
1996

Drawings include:
Nintendo 64 Controller front elevation, top, side

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Nintendo Switch
Dimensioned drawings of the Nintendo Switch Dock with height, width, and depth labeled in elevation

The Nintendo Switch is a video game console released by Nintendo on March of 2017.  Its design features a hybrid console that can be a home console or portable device. It is runs on the Nintendo Switch Operating system and is an eight-generation gaming console. Nintendo Switch games and software are available on both physical and digital forms. The Nintendo Switch incorporates three different gaming modes in 1 device – tv mode, tabletop mode, and handheld mode. Through the different modes of use Nintendo aimed for the Nintendo Switch to reach a wider demographic of video game players. The Nintendo Switch Joy-Cons are available in a wide range of colors.

The Nintendo Switch has a height of 4.01” (102 mm), width of 9.40” (239 mm), and total depth of 1.13” (28.7 mm). The Nintendo Switch Dock has a height of 4..09” (104 mm), width of 6.81” (173 mm), and depth of 2.12” (53.8 mm) resulting in a total docked height of 4.88" (124 mm).

Set of dimensioned elevation drawings of the Nintendo Switch measured with height, width, depth and screen resolution
The Nintendo Switch is a video game console released by Nintendo on March of 2017. Its design features a hybrid console that can be a home console or portable device. It is runs on the Nintendo Switch Operating system and is an eight-generation gaming console.

The Nintendo Switch has a height of 4.01” (102 mm), width of 9.40” (239 mm), and total depth of 1.13” (28.7 mm). The Nintendo Switch Dock has a height of 4..09” (104 mm), width of 6.81” (173 mm), and depth of 2.12” (53.8 mm) resulting in a total docked height of 4.88" (124 mm).

Set of dimensioned elevation drawings of the Nintendo Switch measured with height, width, depth and screen resolution
Nintendo Switch
Height:
4.01” | 102 mm
Width:
9.40” | 239 mm
Length:
Depth:
.547” | 13.9 mm; 1.13” | 28.7 mm (Total)
Resolution (Max)
1920 x 1080 px
Weight:
.88 lb | .4 kg
Area:

Screen Resolution: 1280 x 720 px
Screen Size: 6.2” | 15.7 cm

Dock Height: 4.09” | 104 mm
Dock Width: 6.81” | 173 mm
Dock Depth: 2.12” | 53.8 mm

Designer
Nintendo
Release
2017

Drawings include:
Nintendo Switch front elevation, top, side, front (dock), side (dock), top (dock)

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